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Being Dead Isn’t Always So Bad

Being Dead Isn’t Always So Bad

Being Dead Isn't Always So Badby Julia AverbeckWhy is there a dead man in Felicity's and Maude's living room and how can a cat help to solve the case? 'Being dead isn't always so bad' is a short play in one act.Click on the link below to start downloading this free...

Motor City Vampires

Motor City Vampires

Motor City Vampiresby Angela MyrickAbby meets Javon a Vampire near a bar in Detroit when she literally runs right into him. There is an immediate attraction. Javon knows Abby is the one for him, can he convince Abby he's the one for her too.Click on the link below to...

24:01 One Minute After

24:01 One Minute After

24:01 One Minute Afterby Eric DiehlCan you imagine what your world might be like, One Minute After? A blurring of reality that transcends rational bounds; where every frame of reference has been turned on its head, and visuals are but fleeting reflections in a hall of...

Community Tips & Insights #5

"Alone we can do so little; together we can do so much" - Helen Keller Books, ebooks and reading are more than just words....

The Buried Pyramid

The Buried Pyramidby Jane LindskoldLucky young Jenny Benet, a recently orphaned American girl who was raised on the Wild West...

The Ware Tetralogy

The Ware Tetralogy by Rudy RuckerYour Guide to the 21st Century!It starts with Software, where rebel robots bring immortality...

57 Computer History Videos, Documentaries and Ebooks

Computing is the bedrock technology that fuels the homes of billions of people around the world. It offers endless possibilities for producing, sharing, and saving information. In this article, a list originally maintained by Thomas Watson, recompiled and cleaned, takes a look at some of the most important innovations in computing history. It covers information from as early as 1953, right down to 2016, in various forms of folklores, recordings, documentaries, interviews, lectures and movies.

Free Classic Game Covers: Confessions of An Art Junkie

This book is a must read for computer gamers and artists who enjoy classic cover art of some of their favorite games. The book is visually beautiful and showcases all the classic covers I painted between 1985 and 1994. It also describes what it was like getting the commissions and painting them.

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