Programming

215 Free Ebooks & Resources on Game Development and Graphics Programming

215 Free Ebooks & Resources on Game Development and Graphics Programming

This is a comprehensive lists related to game development and realtime graphics programming. Resources include free ebooks, magazines, talks, podcasts, blogs, tutorials and guides on specific areas such as rendering, ray tracing, colors, lighting, shapes and many more. If you’re game developer, graphic / web designer, new or experienced, we hope this list will benefit you in various ways.

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Bayesian Reasoning and Machine Learning

Bayesian Reasoning and Machine Learning

The book is designed to appeal to students with only a modest mathematical background in undergraduate calculus and linear algebra. No formal computer science or statistical background is required to follow the book, although a basic familiarity with probability, calculus and linear algebra would be useful.

An Introduction to Functional Programming Through Lambda Calculus

An Introduction to Functional Programming Through Lambda Calculus

This book encourages learning by abstraction from concrete examples, of understanding calculus through actually ‘doing’ it in an explicitly operational manner, and of gaining oversight of the layers between a simple, foundational system and a rich language of variegated constructs and structures.

The Art of Unix Programming

The Art of Unix Programming

This book is going to try to teach you the things about Unix development that Unix experts know, but aren’t aware that they know. It is therefore less about technicalia and more about shared culture than most Unix books – both explicit and implicit culture, both conscious and unconscious traditions.

Let Over Lambda – 50 Years of Lisp

Let Over Lambda – 50 Years of Lisp

Let Over Lambda is one of the most hardcore computer programming books out there. Starting with the fundamentals, it describes the most advanced features of the most advanced language: COMMON LISP. The point of this book is to expose you to ideas that you might otherwise never be exposed to.

Beej’s Guide to Network Programming Using Internet Sockets

Beej’s Guide to Network Programming Using Internet Sockets

This is a little how-to guide on network programming using Internet sockets, or ‘sockets programming’, for those of you who prefer it. The sockets API, though started by the Berkeley folk, has been ported to many many platforms, including Unix, Linux, and even Windows.

Clever Algorithms: Nature-Inspired Programming Recipes

Clever Algorithms: Nature-Inspired Programming Recipes

Welcome to Clever Algorithms! This is a handbook of recipes for computational problem solving techniques from the fields of Computational Intelligence, Biologically Inspired Computation, and Metaheuristics. Clever Algorithms are interesting, practical, and fun to learn about and implement.

How To Code in Python 3

How To Code in Python 3

You’ll begin your exploration in Python by understanding the key differences between Python 3 and the previous versions of the language. From there, you’ll set up a programming environment for your relevant local or server-based system, and begin by learning general Python code structure, syntax, and data types.

Learn You Some Erlang for Great Good! A Beginner’s Guide

Learn You Some Erlang for Great Good! A Beginner’s Guide

This online ebook wants itself to be a way to learn Erlang for people who have basic knowledge of programming in imperative languages (such as C/C++, Java, Python, Ruby, etc) and may or may not know functional programming (Haskell, Scala, Erlang, Clojure, OCaml…).