Computers and Technology

Machine Learning: Functional Trees

Machine Learning: Functional Trees

The generalization ability of a learning algorithm depends on the appropriateness of its representation language to express a generalization of the examples for the given task. Different learning algorithms employ different representations, search heuristics, evaluation functions, and search spaces.

Audio Signal Processing

Audio Signal Processing

This Special Issue gathers 20 fine contributions on audio signal processing, a topic which belongs to the Applied Acoustics section in this journal, Applied Sciences.

3 Free Ray Tracing Ebooks

3 Free Ray Tracing Ebooks

These books are for people who have already written a ray tracer as an entry portal into the world of graphics research. They cover path tracer’s probabilistic sampling in enough detail to get people up to speed to follow the literature and rendering trends.

Two Bits: The Cultural Significance of Free Software

Two Bits: The Cultural Significance of Free Software

This is a book about Free Software, also known as Open Source Software, and is meant for anyone who wants to understand the cultural significance of Free Software. Two Bits explains how Free Software works and how it emerged in tandem with the Internet as both a technical and a social form.

Distributed Systems for Fun and Profit

Distributed Systems for Fun and Profit

This text is focused on distributed programming and systems concepts you’ll need to understand commercial systems in the data center. You’ll learn many key protocols and algorithms including some new exciting ways to look at eventual consistency.

The Scientist and Engineer’s Guide to Digital Signal Processing

The Scientist and Engineer’s Guide to Digital Signal Processing

Digital Signal Processing is the science of using computers to understand these types of data. This includes a wide variety of goals: filtering, speech recognition, image enhancement, data compression, neural networks, and much more. DSP is one of the most powerful technologies that will shape science and engineering in the twenty-first century.

Principles of Digital Image Synthesis

Principles of Digital Image Synthesis

The big idea in this book is to lay out the rules that tell a computer how to take 3D shapes and lights and create a picture-one that would pass for a photograph of that scene if it existed. So our driving problem is the simulation of Nature’s illumination of a scene, the capturing of that illumination on film, and its presentation to an observer.